In the future, we are also going to be looking at a shared community account for Nexus Mods, as we have noticed a serious lack of mods being released to the Nexus which means for members/players who don't play through Steam they miss out on a lot of mods. Another feature of our guild is that we are happy to support any of our members whenever possible, this can come in the form of promoting their mods on release or even supporting their Youtube/Twitch accounts through our Discord server ^^ Since initial conception though we have already incorporated a Mount & Blade modding community and are looking at expanding to other games in the future. One location where we could focus all of the modding talent Kenshi has to offer in one place. Now for the Modding Guild itself, we wanted it to be a place where any and every modder could come to share their work, help others complete their work or get the help they require. All the new content we always try to link back to some of the vanilla lore so it feels like it was always meant to be part of the Kenshi world. This includes new factions, cities, quests, dialogue and a lot more. The overhaul itself as you can imagine from the name is our planned project to fill out and expand upon the entire world of Kenshi, while keeping true to the game's lore. Swishos: The first thing I would say is that the “Project Genesis World Overhaul” and the “Project Genesis Modding Guild” are two very different things. To those who are only now hearing about Project Genesis for the first time, how would you describe what it is? With the implementation of the siege mechanics to Kenshi, I feel like we're just now scratching the surface as to what's possible with regards to how intricate and complex this game can become. I also poured countless hours into Mount and Blade Warband which had a lot of army management, politics, and fielding armies or sieging cities. #STARSECTOR GAME START YOUTUBE PLUS#I poured over 2000 plus hours into Skyrim during junior high school and I loved being able to go anywhere I wanted and finding something unique and receiving a quest to adventure further. GregAmazingNinja: The overhaul's main features include the complete restructure of every location with an improved version of it (larger, more decorated towns), the addition of hundreds of new locations, factions, quests, and the ability to lay siege to cities.Īs for what inspired me personally, it's all my past gaming experiences that influenced our vision for the overhaul. What would you say are the main features of Project Genesis World Overhaul and what was your inspiration? #STARSECTOR GAME START YOUTUBE MOD#I also do the tedious job of merging all the mod files into the overhaul. I also have one of the most essential jobs which is maintaining the server that allows everyone to access the overhaul files so our team can all work on it simultaneously all across the globe. GregAmazingNinja: Hi I'm Greg, I'm one of the leads for the Genesis team and I do most of the level data edits. #STARSECTOR GAME START YOUTUBE TRIAL#But with how the “Forgotten Construction Set” is set up I was able to self teach myself in a week or so through trial and error ^^. I had previous experience with JavaScript and HTML5 but knew nothing about Kenshi modding going in. It was one of the few mods I had found that added new factions to the map but also utilized a previously empty part of the map. Oddly enough it was Ninja Greg's Avalon Isles mod that inspired me to start modding myself. Something I always noticed was how empty a lot of the areas are, some areas of the map clearly got more love than others. After playing Kenshi for some time I quickly began looking for mods that added to the current world. Swishos: Hey guys I'm Sam! Or as I'm better known, Swishos. #STARSECTOR GAME START YOUTUBE HOW TO#I made some recommendations on how to set things up, improve security and posts and Greg said: "You're hired". After a month or so of pretty fast growth in Swishos' super-secret Discord, we decided to "move out". After making a post that I was using LOOT as the basis for the idea, Greg found me on Reddit and invited me. After doing a lot of research and realizing no one had any idea of what they were talking about when it comes to load orders, I decided it was time to sit down and finally try something I had 0 idea of what to do. I started off this journey just trying to make load orders work better for everyone. I provide backend support for the server and finalize all posts made to ensure they are fun and easy to read :). BigBizkit: Could you guys give us a little bit of an introduction as to what your roles are on the project?Ītlasroar: Of course! Hey all, I'm Atlas! I'm the community/server manager for the Genesis Modding Guild.
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